P as in Pneumonia by grhufnagl
Rundown
• Items recorded: Electric Trimmer, Metal Canister, Box of Dice, Plastic Vitamin Bottle, Duffle Bag, Salad Spinner
• 232 Different Unprocessed Sound Files (mono and stereo versions), categorized by object type and length (short < 1 sec; medium 1-5 sec; long > 5 sec)
Design goals
• Continued focus on creating convincing background material with long-term development through multi-timbral “walls”
• Move away from metrically-defined ideas to more gelatinous, timbrally-defined constructions
• Greater emphasis on masking the original sound source through three approaches; greater number of layers
in multi-component sound design with single, articulated events; focusing on longer-lasting gestures that dictate the need for general sound types rather than starting with specific sound types; muti-processed sounds that behave in ways that are far different from their original source
Formal Approach
• Three sections, each defined by timbral and spatial differences as well the behavior of the activity (e.g. development through repetition vs. development through differences in time)
• In terms of space, Section A focuses on the relationship between midground and foreground through trading off material; Section B builds on this relationship with a consistent presence of both; Section C is defined in the beginning by a lone background presence and gradually building in the other variations of space
• The shape of each section was established through creating multiple layers of manipulated sound and then sculpted via EQ, reverb, automated volume, etc.
Friday, May 7, 2010
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