tag:blogger.com,1999:blog-50524346182803036502024-03-14T00:30:33.333-05:00Sounds Like a PlanGeorge Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.comBlogger38125tag:blogger.com,1999:blog-5052434618280303650.post-68050812843810757092010-05-07T12:15:00.000-05:002010-05-07T12:15:14.928-05:00P as in Pneumonia P as in Pneumonia by grhufnagl
Rundown
• Items recorded: Electric Trimmer, Metal Canister, Box of Dice, Plastic Vitamin Bottle, Duffle Bag, Salad Spinner
• 232 Different Unprocessed Sound Files (mono and stereo versions), categorized by object type and length (short < 1 sec; medium 1-5 sec; long > 5 sec)
Design goals
• Continued focus on creating convincing background material George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-91205763769992711122010-03-23T14:55:00.002-05:002010-03-23T14:59:47.717-05:00A Celebrity Worth StalkingKids,
I wanted to take some time away from audio to just give a brief kudos to a collection of short stories I've recently read and have given me that inspirational "wow" factor. Written by the mucho talented Kevin Fanning, Jennifer Love Hewitt Times Infinity is a foray into the mythology of our aforementioned actress heroine that is surreal, emotional and always engaging. Did youGeorge Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-6765962722081047042010-02-25T14:14:00.001-06:002010-02-25T14:15:40.431-06:003 x 5 Interview with Dren McDonaldIn Fives:
What are five timbres/sounds/instruments of which you cannot get enough?
Banjo, running water, cello, my cats' nails walking on the hardwood floors, and my kids laughing (or wailing, cuz I'm whipping their ass...kidding, kidding).
Name five resources (equipment, people, etc.) without which you could not live (figuratively speaking, of course).
My wife, my kids, my parents, my George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-12638856117427332912010-02-21T09:07:00.002-06:002010-02-21T10:58:38.765-06:00Reel Good SoundsI have FINALLY put together two sound reels instead of using nebulous bits and pieces of work for demonstration purposes. In the Soundcloud player above, you can listen to some of my sound design work from the past 8 months and music from as far back as 2005. Some notes are listed below.
Music Reel
I am looking forward to the day when I can actually have some great software George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-76090831987978579342010-02-15T09:19:00.001-06:002010-02-15T09:20:56.376-06:00A Linguist Who Worked on 'Avatar' Knows His Na'viA very brief but interesting interview with Paul R. Frommer, professor of Clinical Management Communicaiton at USC, who developed the language of the Na'vi used in James Cameron's Avatar.
George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-40653278302811849802010-02-04T14:27:00.003-06:002010-02-04T15:09:29.913-06:00Jumpstarting Your CreativityA great article by Brad Meyer (sound designer for DJ Hero) was published on Gamasutra's feature section. It's a wonderful read not only for sound designers, but for anyone who plans to pursue a longterm creative career with sound and music. I haven't yet dealt with creative fatigue, but taking to heart a few of these ideas will be advantageous down the road.
George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-70951943982037167282010-01-27T21:13:00.001-06:002010-01-28T09:06:56.439-06:0028 Missions to Accomplish Before January 27th, 2011.Playing the last year in rewind has really been a great exercise in realizing that, although there isn't a lot of material evidence, significant change has arisen and I am heading in a postive direction. The actions of last year have created the needed energy to move forward, develop new ideas, obtain new skills and focus on some new tasks for life.
Therefore, as a reflection of those George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com1tag:blogger.com,1999:blog-5052434618280303650.post-37883154102593403952010-01-19T16:09:00.002-06:002010-01-19T17:54:52.783-06:003 x 5 Interview with James Romig
In Fives:
What are five timbres/sounds/instruments of which you cannot get enough?
Flute in its lowest octave
Single, plucked strings (harp, cello, guitar, etc.)
Piano above Middle C
Vibraphone, struck or bowed
Stewart Copeland’s hi-hat and snare drum on early Police albums
Name five resources (equipment, people, etc.) without which you could not live (figuratively speaking, of course).
George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-69138884874240120412010-01-07T10:04:00.001-06:002010-01-07T10:06:36.339-06:00Tesla Coil Music - "Risky Business: A Tribute to Nikola Tesla"This piece was composed by Scott Wyatt and Mark Smart and was performed during the SEAMUS (Society for Electro-Acoustic Music in the United States) conference at Sweetwater Sound in Fort Wayne, Indiana on April 18, 2009.
George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-88204131312741590592009-12-21T15:47:00.000-06:002009-12-21T15:47:37.499-06:003 x 5 Interview with Richie Nieto
In Fives:
What are five timbres/sounds/instruments of which you cannot get enough?
Waves crashing on a beach, a tongue drum, distant highway traffic, Andy Summers’ guitar tone on “Omegaman”, and my dachshund’s footsteps and collar jangle.
Name five resources (equipment, people, etc.) without which you could not live (figuratively speaking, of course).
In no particular order, my Mac computer,George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com2tag:blogger.com,1999:blog-5052434618280303650.post-42427501262964666962009-12-16T12:32:00.002-06:002009-12-16T13:06:41.315-06:00Ok, Let's Go With It!With the semester over and a few small projects winding down, I wanted to give a sneak preview of some of the audio that's been taking time away from other leisurely activities (my hardcore hiphop album, for instance).
(photo by Patti Sullivan-Howd)
In the Audio File of the A/V media box, you'll find two new additions:
1) Ok, Let's Go With It and
2) My SFX Demo
The SFX Demo reel is a George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com1tag:blogger.com,1999:blog-5052434618280303650.post-39016769071056350462009-12-07T16:07:00.000-06:002009-12-07T16:07:09.833-06:00It Are Go Good with PizzaPlanning, learning, composing, ear training, singing, listening, learning, reading, papering, penciling, orchestrating, sound designing, learning, writing, recording, editing, dubbing, editing, editing, editing, bouncing, converting, burning, sending, learning, meeting, greeting, interviewing, asking, learning, applying, denying, failing, STOP! And round it goes again…
Don’t forget; wifing, George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-34937755351442968332009-12-02T12:38:00.000-06:002009-12-02T12:38:48.234-06:003 x 5 Interview with Henrik Nåmark"Things are made slowly and in pain."
/ Hugh MacLeod (gapingvoid)
In Fives:
1) In exactly five sentences, give us what you feel is important biographical information about your musical/sonic background.
My mother's been singing and playing the guitar all my life. I guess that's why I feel so comfortable when I sing and play myself. For some reason I've been selected to do the sound design in George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-32469349200859457392009-11-19T08:33:00.002-06:002009-11-19T08:33:56.548-06:00Interview with Sir Peter Maxwell DaviesOne of my absolute favorite composers of the 20th-21st centuries:
George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-35270829128917765182009-11-13T12:39:00.002-06:002009-11-19T14:32:45.675-06:0050 Worst Videogame Voice Acting LinesI've cross-posted this to other forums, so for those of you who've seen this link pop up already, I apologize. Some really great weekend fun. Thanks to my friend John Griffin for sharing.
Click to hear bad acting.
George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-73446871484467534892009-11-11T10:37:00.000-06:002009-11-11T10:37:48.409-06:003 x 5 Interview with Sean Beeson
In Fives:
1) In exactly five sentences, give us what you feel is important biographical information about your musical/sonic background.
I have always had a fascination with technology, and was practically born playing video games. At a very young age, I began composing, and later decided to combine my love of games, technology, and music. While I am conservatory trained, I am mostly George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com2tag:blogger.com,1999:blog-5052434618280303650.post-78023348938650448432009-11-10T12:57:00.000-06:002009-11-10T12:57:17.860-06:00Updates Among UsDear Blog,
I apologize for neglecting you. It's not my fault that I've decided to take on so much work that you have not been updated regularly. Really, they made me do it!
So, wow, there's so much going on in the world of audio. Here are a few highlights:
I'm nearing completion of one of the flash games, put out by Team Ko'Mano, LEAP. The audio will be completed and submitted before the George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-65222970589620981752009-10-27T09:40:00.004-05:002009-10-27T09:50:28.425-05:003 x 5 Interview with Kat Bella
In Fives:
1) In exactly five sentences, give us what you feel is important biographical information about your musical/sonic background.
When I was 10 years old I was given an electric keyboard for Christmas. I played it every day and slowly I began to learn songs by memory. Eventually, I learned chords and how to piece instruments together by layers. As I entered the online community, I George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com1tag:blogger.com,1999:blog-5052434618280303650.post-50320943974893488552009-10-26T14:35:00.002-05:002009-10-26T15:15:58.540-05:00Mother of Troy's MotherI honestly can't remember the last time I was bored. I think it was some time around when the first Matrix came out, circa 1999. Today is definitely no exception.
My work with Team Ko'mano proved to be a wonderful experience. I was able to get the project completed on time and, for my first game audio project and the amount of time I had, I was relatively pleased with the quality of George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-22300485011739541762009-10-24T13:30:00.000-05:002009-10-24T13:30:31.685-05:00Music from a TreeFrom Living on Earth:
Diego Stocco, a sound designer in Burbank, California discovers the wealth of sounds he can produce by playing a tree.George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-2757297627146214232009-10-20T10:02:00.001-05:002009-10-20T10:04:24.686-05:003 x 5 Interview with Brian Vlasak
In Fives:
1) In exactly five sentences, give us what you feel is important biographical information about your musical/sonic background.
I was raised surrounded by the serene and sometimes austere natural environment that is upstate New York. This peaceful location stood in direct contrast to the turmoil caused by everyday life and the dichotomy that exists served as a “perfect storm” for theGeorge Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com1tag:blogger.com,1999:blog-5052434618280303650.post-63809747197901811642009-10-15T09:39:00.004-05:002009-10-15T09:46:14.769-05:00Vhen I grow up, I vant zees job.A quick look into the sound design of "The Chronicles of Riddick: Assault on Athena." After watching, I realize how much fun this kind of work is. And, wearing stilettos is sometimes required to get the job done.
George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com1tag:blogger.com,1999:blog-5052434618280303650.post-3780203292352267862009-10-14T15:32:00.000-05:002009-10-14T15:32:57.217-05:00It Starts, AkimboHere’s just a quick update on my latest project for class. We’ve moved past programming timbres using the a Kurzweill K2000 and are now in the composition phase. The goal is to create a work around six minutes using all the sounds (about 95) for a specific, formal intent. I’ve included a PDF of my intent in my A/V materials should you be interested in reading about it. A brief snippet:
“This George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-88978159059467089312009-10-12T16:12:00.008-05:002009-10-15T09:24:52.230-05:003 x 5 Interview with Nathan Madsen
In Fives:
1) In exactly five sentences, give us what you feel is important biographical information about your musical/sonic background.
I started studying various instruments including saxophone, piano, flute, trombone and percussion as well as singing in choir at a young age. I come from a very musical family which has always strongly encourage music performance and excellence. I have two George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0tag:blogger.com,1999:blog-5052434618280303650.post-81222459272628503792009-10-09T09:39:00.000-05:002009-10-09T09:39:43.684-05:00What's Done is DoneWell, we made it! After two intense weeks of writing, editing and sound designing, I have completed my first game audio project. What an experience! It has been a great experience working with these two guys:
They were encouraging, patient and offered a lot of latitude to me with regard to the music. I love their work ethic. Here's an additional image of the original game, Solar (George Hufnaglhttp://www.blogger.com/profile/03332485441349199822noreply@blogger.com0